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Support Shots

From Fossil Fighters Wiki

Support Shots are items that can be used in Fossil Battles in Fossil Fighters: Frontier. They are used to aid vivosaurs in battle and have a variety of effects including boosting stats, curing status ailments, and recovering LP. Shots are divided into three types: red (attack), blue (defense), and green (recovery). Red and blue shots can only be used when an allied vivosaur is attacking or defending, respectively, and green shots can be used at any time. The player can equip a maximum of four shots to their Bone Buggy; each shot is assigned to one of the ABXY buttons and can be fired by pressing that button while a vivosaur is using a skill. Some shots will receive effect boosts when fired repeatedly. The amount of shots the player can carry is limited, but they can be refilled at Service Stations or by returning to a Fossil Park.

Support Shots[edit | edit source]

Shot Description Effect Weight Shots Cost
Attack Up Use this when an allied vivosaur is attacking to boost its Attack. ? 30 20 Available from start
Attack Up+ Use this when an allied vivosaur is attacking to greatly boost its Attack. ? 50 10 3,000G
Defense Up Use this when an allied vivosaur is defending to boost its Defense. ? 20 20 1,000G
Defense Up+ Use this when an allied vivosaur is defending to greatly boost its Defense. ? 40 10 3,000G
Evasion Up Use this when an allied vivosaur is defending to boost its Evasion. ? 20 10 5,000G
Evasion Up+ Use this when an allied vivosaur is defending to greatly boost its Evasion. ? 40 5 10,000G
Accuracy Up Use this when an allied vivosaur is attacking to boost its Accuracy. First shot: +10% of skill accuracy; subsequent shots: +15% 30 10 5,000G
Accuracy Up+ Use this when an allied vivosaur is attacking to greatly boost its Accuracy. First shot: +30% of skill accuracy 50 5 10,000G
Critical Up Use this when an allied vivosaur is attacking to boost its Critical rate. ? 30 5 10,000G
Critical Up+ Use this when an allied vivosaur is attacking to greatly boost its Critical rate. ? 50 2 30,000G
Balance Up Use this when an allied vivosaur is defending to boost its balance and help secure its stance. Chance to resist stance change 10 10 10,000G
Balance Up+ Use this when an allied vivosaur is defending to greatly boost its balance and help secure its stance. High chance to resist stance change 20 5 30,000G
Counter Use this to counter an opponent's attack or boost the damage dealt when countering. Allows vivosaurs without Auto Counter to counter; boosts counter damage 10 5 50,000G
Ailment Up Use this when launching a status-inducing skill to boost the odds of inflicting a status ailment. Increases chance of inflicting status when attacking 20 10 10,000G
Anti-Counter Use this to prevent an opponent from countering even if the attack would normally be countered. Prevents a counterattack 10 5 50,000G
LP Recovery Use this when an allied vivosaur's health is low to recover a small amount of LP. Per shot: Recovers 30 LP 30 5 Available from start
LP Recovery+ Use this when an allied vivosaur's health is low to recover a large amount of LP. Per shot: Recovers 60 LP 50 3 10,000G
Ailment Cure Use this to cure an allied vivosaur of any inflicted status ailments. Cures status ailments 50 5 10,000G
Ailment Block Use this to prevent an allied vivosaur from being inflicted with status ailments. Prevents status ailments 10 10 10,000G
Speed Up Use this to boost an allied vivosaur's Speed, potentially altering the turn order. Per shot: +15 Speed for remainder of battle 10 10 5,000G
Speed Up+ Use this to greatly boost an allied vivosaur's Speed, potentially altering the turn order. Per shot: +30 Speed for remainder of battle 15 5 10,000G


Game Mechanics
Fossil Fighters
Fossils SonarCleaning (X-Ray, Drill, Hammer) ▪ Dropping FossilsDino MedalFossil Rocks (Jewel, Dark) ▪ Red Boned FossilsRevivalDonation PointsVMM
Combat Stats (LP, Attack, Defense, Accuracy, Evasion) ▪ Elemental Type (Fire, Earth, Air, Water, Neutral, Legendary) ▪ RankFossil BattlesFPSkillsAbilityStatus EffectsClass (All-Around, Attack, Defensive, Long-Range, Support, Transformation) ▪ Team Skill (List of Compatible Vivosaurs) ▪ Battle Formation (AZ, SZ, EZ) ▪ Support EffectsFighter's License (Level-Up Battle)
Misc. The Digadig Hip-Shaker DanceGoldMasksList of SidequestsTag mode/connecting
Fossil Fighters: Champions
Fossils SonarCleaning (X-Ray, Drill, Hammer) ▪ Dropping FossilsDino MedalBuster PointFossil Rocks (Jewel, Dark, Curious, Giant, Wondrous, Miraculous) ▪ Silver FossilsRed Boned FossilsRevivalSuper Revival (Super Evolvers) ▪ Donation PointsVMM
Combat Stats (LP, Attack, Defense, Accuracy, Speed) ▪ Elemental Type (Fire, Earth, Air, Water, Neutral, Legendary) ▪ RankFossil BattlesFPSkillsAbilityStatus Effects ▪ Ranges (Close-Range, Mid-Range, Long-Range) ▪ Team Skill (List of Compatible Vivosaurs) ▪ Battle Formation (AZ, SZ, Rotation) ▪ Support EffectsHero Level
Misc. Caliosteo CupGoldMasksIconsList of SidequestsNew Game +Bonus Data
Fossil Fighters: Frontier
Fossils SonarCleaning (X-Ray, Drill, Hammer) ▪ Dropping FossilsDino GearBone Buggy (Battery) ▪ Service Stations
Combat Stats (LP, Attack, Defense, Speed, Critical) ▪ Elemental Type (Fire, Water, Earth, Air, Neutral) ▪ RankFossil BattlesFPSkillsAbilityStatus EffectsSupport ShotsStancesPaleo Pal
Misc. GoldChallenge RoutesSeven ScrambleFossil OpenTime AttackAR Cards